PERSUASIVE WEB: RECIPROCITY AND VIRTUAL REWARD STRATEGIES IN PERSONAL DATA OBTAINING ON WEB SITES. |
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In the last decades Internet has become one of the best communication medium in the occidental world. In this research we tested some of these strategies, within the theoretical field of the Captology. To design the microsuasion elements we analysed and compared some existing Internet sites and we applied the founded elements to the experimental site. |
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Picture 1: an example of microsuasion analysis | |
To maintain an ecological validity of the research, we built a knowledge-based website, loaded it up on a public server and finally we post the address in big forums on the Net. |
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Picture2: a screen shot of the first guide: How to create a non-standard VCD (XVCD) from a different kind of video (using TMPGenc) The second guide explains how to create a DVD-Video from different kinds of video using Nero Vision Express. | |
In the Virtual Reward situation the access to the guides was dependent on the response at the questionnaire, while in the Reciprocity condition the access was free, and a request to fill in the questionnaire was displayed before and after the guide. |
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Picture 3: a screenshot of the persuasive website without microsuasion elements | Picture 4: a screenshot of the persuasive website with microsuasion elements |
RESULTSThe result of data collected over about 1 month shows that the strategy of Reciprocity is more persuasive than Virtual Reward. |
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Picture 5: a simple chart about results: the efficacy of Reciprocity strategy on the increase of the number of Personal Data provided. | |
We can also see that microsuasion elements do not produce a direct persuasive effect on the number of personal data provided, but a decrease in the number of questionnaires responded. An in-depth statistical analysis (ANOVA and T-Test) shows the presence of an interaction between the micro and macrosuasive strategies. |
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Picture 6: the interaction effect found | |
We can observe that at the presence of the Reciprocity strategy the elements of microsuasion lower the number of personal data provided. In the Virtual Reward condition the trend is reversed. In a nutshell, we can conjecture the intervention of another variable, like the ‘trust effect’ or ‘fear of the spam’. |
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At present we are writing an article about these findings and we have also planned to examine this phenomenon. |
Click here to see the Poster (pdf about 300 kb) presented by Giovanni Petrucci at “HTLab Day: Cognitive Science and Technology 06” at University of Padova on May, 26, 2006. You can study in deep the Captology in the Stanford’s site (http://captology.stanford.edu) or with these books: – Fogg, B. J. (2003), Persuasive technology: Using computers to change what we think and do, San Francisco, U.S.A.: Morgan Kaufmann Publishers. Now (2006) even in Italian, edited by Apogeo For face-to-face persuasion you can read: – Cialdini, R. B. (1984), Influence. The psychology of persuasion, New York, U.S.A.: Quill William Morrow and Company. And for human-computer relations you can read – Reeves, B. & Nass, C. (1996), The Media Equation : How People Treat Computers, Television, and New Media Like Real People and Places In the occasion of the Italian translation of his book, prof. Fogg released an interview about Captology.hese articles from the Espresso: http://espresso.repubblica.it/dettaglio-archivio/893251 and the Portalinus http://www.portalinus.it/redazione/penne.asp?idpenne=184&startposition=1 by Francesca Tarissi. |
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